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Welcome to Sundered Systems

Sundered isn't about limits—it's about possibilities.

This game system is designed around a single, unified philosophy: Agency. At every moment, you're empowered to push boundaries, make meaningful choices, and shape your narrative without arbitrary restrictions.

Here’s how we make that happen:

🌀 One Resource, Infinite Possibilities

We use one unified resource — Source — for everything you do. Spells, attacks, extra actions, defensive moves — everything is fueled by the same simple pool. This lets you spend less time tracking different currencies and more time making impactful decisions.

🔄 Trade & Convert Freely

Actions, Source, Movement, and even Hit Points aren't isolated mechanics; they're interchangeable currencies. Need an extra strike at a critical moment? Spend some Movement or convert HP into Source.

🧭 Movement Matters

Movement isn’t just about positioning; it's a tactical resource. Every step counts. You can turn your unused movement into extra attacks, defensive actions, or spell enhancements.

⚔️ Risk & Reward

Everything powerful comes at a cost. You can always reach beyond your normal limits, but it gets riskier the further you stretch. Pushing harder initiates Strain, making your actions more difficult — and all the more rewarding.

In short, Sundered places the power firmly in your hands. Your decisions carry weight. Your strategies shape every encounter. And when you take risks, you'll feel the stakes.

Play bold. Play creatively. This is your story. Let’s see how far you can push it!


Play Now

Sundered isn’t just a new set of rules — it’s a table experience built for speed, clarity, and choice.
You don’t have to read every page to feel it in action. You can start rolling, countering, and making big choices in minutes.

Whether you’re running a one-shot tonight or jumping straight into a campaign, the Quickstart guide will walk you through exactly what you need to begin — from character creation to your first round of combat.

Download the Quickstart

Prefer to build from scratch? Start with Creating a Character.


After Your First Session